Source: netradiant
Section: graphics
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Sébastien Noel <twolife@debian.org>
Build-Depends: debhelper-compat (= 13),
               cmake,
               libgl-dev,
               libglib2.0-dev,
               libgtk-3-dev,
               libjpeg-dev,
               libminizip-dev,
               libpng-dev,
               libwebp-dev,
               libxml2-dev,
               libz-dev,
               pkgconf
Standards-Version: 4.7.4
Homepage: https://netradiant.gitlab.io/
Vcs-Browser: https://salsa.debian.org/games-team/netradiant
Vcs-Git: https://salsa.debian.org/games-team/netradiant.git

Package: netradiant
Architecture: any
Depends: ${misc:Depends}, ${shlibs:Depends}, netradiant-tools
Description: Level design toolchain for 3D FPS games
 NetRadiant is a 3D map and level editor for games based on the idtech
 engines. The software is based on GtkRadiant and focuses on the games
 Doom3, Heretic2, Quake (1, 2, 3 & 4) & Xonotic

Package: netradiant-tools
Architecture: any
Depends: ${misc:Depends}, ${shlibs:Depends}
Replaces: netradiant-q3map2
Breaks: netradiant-q3map2
Description: Netradiant level editor - tools and compilers
 This package is a collection of CLI tools and compilers needed by the
 Netradiant editor, developed by the Xonotic team:
 .
  - q2map2 is a compiler for maps to be used with Quake 2 compatible engines
  - q3map2 is a compiler for maps to be used with Quake 3 compatible engines
  - qdata3 is a model conversion tool for Quake 2 compatible engines, that
    takes model files and compiles them into the binary .md2 format
  - q3data is a model conversion tool for Quake 3 compatible engines, that
    takes model files and compiles them into the binary .md3 format
  - h2data is a model conversion tool for Heretic 2
